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# docs.GL

GLSL 4
GLSL ES 3

# degrees

## Name

degrees — convert a quantity in radians to degrees

## Declaration

`genType degrees(` | genType radians`)`;

## Parameters

`radians`

  Specify the quantity, in radians, to be converted to degrees.

## Description

`degrees` converts a quantity, specified in radians into degrees. That is, the return value is 180⋅ radians π .

## Version Support

| OpenGL ES Shading Language Version
--- | ---
Function Name | 1.00 | 3.00 | 3.10
degrees | ✔ | ✔ | ✔
radians | ✔ | ✔ | ✔

## See Also

radians

## Copyright

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

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