Light | Dark

# docs.GL

OpenGL 4
OpenGL ES 3

# glDeleteTransformFeedbacks

## Name

glDeleteTransformFeedbacks — delete transform feedback objects

## C Specification

`void glDeleteTransformFeedbacks(` | GLsizei n,
| const GLuint *ids`)`;

## Parameters

`n`

  Specifies the number of transform feedback objects to delete.

`ids`

  Specifies an array of names of transform feedback objects to delete.

## Description

`glDeleteTransformFeedbacks` deletes the `n` transform feedback objects whose names are stored in the array `ids`. Unused names in `ids` are ignored, as is the name zero. After a transform feedback object is deleted, its name is again unused and it has no contents. If an active transform feedback object is deleted, its name immediately becomes unused, but the underlying object is not deleted until it is no longer active.

## Associated Gets

glGet with argument `GL_TRANSFORM_FEEDBACK_BINDING`

## Version Support

| OpenGL Version
--- | ---
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5
`glDeleteTransformFeedbacks` | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔

## See Also

glGenTransformFeedbacks, glBindTransformFeedback, glIsTransformFeedback, glBeginTransformFeedback, glPauseTransformFeedback, glResumeTransformFeedback, glEndTransformFeedback

## Copyright

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

Think you can improve this page? Edit this page on GitHub.