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# docs.GL

GLSL 4
GLSL ES 3

# fwidth

## Name

fwidth — return the sum of the absolute value of derivatives in x and y

## Declaration

`genType fwidth(` | genType p`)`;

`genType fwidthCoarse(` | genType p`)`;

`genType fwidthFine(` | genType p`)`;

## Parameters

`p`

  Specifies the expression of which to take the partial derivative.

## Description

Available only in the fragment shader, these functions return the sum of the absolute derivatives in $x$ and $y$ using local differencing for the input argument `p`. `fwidth` is equivalent to ``abs`(`dFdx`(p)) + `abs`(`dFdy`(p))` . `fwidthCoarse` is equivalent to ``abs`(`dFdxCoarse`(p)) + `abs`(`dFdyCoarse`(p))` . `fwidthFine` is equivalent to ``abs`(`dFdxFine`(p)) + `abs`(`dFdyFine`(p))` .

## Version Support

| OpenGL Shading Language Version
--- | ---
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50
fwidth | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔
fwidthCoarse, fwidthFine | - | - | - | - | - | - | - | - | - | - | - | ✔

## See Also

dFdx

## Copyright

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

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