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# docs.GL

GLSL 4
GLSL ES 3

# distance

## Name

distance — calculate the distance between two points

## Declaration

`float distance(` | genType p0,
| genType p1`)`;

## Parameters

`p0`

  Specifies the first of two points

`p1`

  Specifies the second of two points

## Description

`distance` returns the distance between the two points `p0` and `p1`. i.e., `length(`p0` - `p1`);`

## Version Support

| OpenGL ES Shading Language Version
--- | ---
Function Name | 1.00 | 3.00 | 3.10
distance (genType) | ✔ | ✔ | ✔

## See Also

length, normalize

## Copyright

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

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