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# docs.GL

GLSL 4
GLSL ES 3

# tan

## Name

tan — return the tangent of the parameter

## Declaration

`genType tan(` | genType angle`)`;

## Parameters

`angle`

  Specify the quantity, in radians, of which to return the tangent.

## Description

`tan` returns the trigonometric tangent of `angle`.

## Version Support

| OpenGL Shading Language Version
--- | ---
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50
tan | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔

## See Also

sin, cos, atan

## Copyright

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

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