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# docs.GL

OpenGL 4
OpenGL 3
OpenGL 2
OpenGL ES 3
OpenGL ES 2

# glIsEnabled

## Name

glIsEnabled — test whether a capability is enabled

## C Specification

`GLboolean glIsEnabled(` | GLenum | cap`)`;

## Parameters

`cap`

  Specifies a symbolic constant indicating a GL capability.

## Description

`glIsEnabled` returns `GL_TRUE` if `cap` is an enabled capability and returns `GL_FALSE` otherwise. Initially all capabilities except `GL_DITHER` are disabled; `GL_DITHER` is initially enabled.

The following capabilities are accepted for `cap`:

Constant | See
--- | ---
`GL_ALPHA_TEST` | glAlphaFunc
`GL_AUTO_NORMAL` | glEvalCoord
`GL_BLEND` | glBlendFunc, glLogicOp
`GL_CLIP_PLANE` i | glClipPlane
`GL_COLOR_ARRAY` | glColorPointer
`GL_COLOR_LOGIC_OP` | glLogicOp
`GL_COLOR_MATERIAL` | glColorMaterial
`GL_COLOR_SUM` | glSecondaryColor
`GL_COLOR_TABLE` | glColorTable
`GL_CONVOLUTION_1D` | glConvolutionFilter1D
`GL_CONVOLUTION_2D` | glConvolutionFilter2D
`GL_CULL_FACE` | glCullFace
`GL_DEPTH_TEST` | glDepthFunc, glDepthRange
`GL_DITHER` | glEnable
`GL_EDGE_FLAG_ARRAY` | glEdgeFlagPointer
`GL_FOG` | glFog
`GL_FOG_COORD_ARRAY` | glFogCoordPointer
`GL_HISTOGRAM` | glHistogram
`GL_INDEX_ARRAY` | glIndexPointer
`GL_INDEX_LOGIC_OP` | glLogicOp
`GL_LIGHT` i | glLightModel, glLight
`GL_LIGHTING` | glMaterial, glLightModel, glLight
`GL_LINE_SMOOTH` | glLineWidth
`GL_LINE_STIPPLE` | glLineStipple
`GL_MAP1_COLOR_4` | glMap1
`GL_MAP1_INDEX` | glMap1
`GL_MAP1_NORMAL` | glMap1
`GL_MAP1_TEXTURE_COORD_1` | glMap1
`GL_MAP1_TEXTURE_COORD_2` | glMap1
`GL_MAP1_TEXTURE_COORD_3` | glMap1
`GL_MAP1_TEXTURE_COORD_4` | glMap1
`GL_MAP2_COLOR_4` | glMap2
`GL_MAP2_INDEX` | glMap2
`GL_MAP2_NORMAL` | glMap2
`GL_MAP2_TEXTURE_COORD_1` | glMap2
`GL_MAP2_TEXTURE_COORD_2` | glMap2
`GL_MAP2_TEXTURE_COORD_3` | glMap2
`GL_MAP2_TEXTURE_COORD_4` | glMap2
`GL_MAP2_VERTEX_3` | glMap2
`GL_MAP2_VERTEX_4` | glMap2
`GL_MINMAX` | glMinmax
`GL_MULTISAMPLE` | glSampleCoverage
`GL_NORMAL_ARRAY` | glNormalPointer
`GL_NORMALIZE` | glNormal
`GL_POINT_SMOOTH` | glPointSize
`GL_POINT_SPRITE` | glEnable
`GL_POLYGON_SMOOTH` | glPolygonMode
`GL_POLYGON_OFFSET_FILL` | glPolygonOffset
`GL_POLYGON_OFFSET_LINE` | glPolygonOffset
`GL_POLYGON_OFFSET_POINT` | glPolygonOffset
`GL_POLYGON_STIPPLE` | glPolygonStipple
`GL_POST_COLOR_MATRIX_COLOR_TABLE` | glColorTable
`GL_POST_CONVOLUTION_COLOR_TABLE` | glColorTable
`GL_RESCALE_NORMAL` | glNormal
`GL_SAMPLE_ALPHA_TO_COVERAGE` | glSampleCoverage
`GL_SAMPLE_ALPHA_TO_ONE` | glSampleCoverage
`GL_SAMPLE_COVERAGE` | glSampleCoverage
`GL_SCISSOR_TEST` | glScissor
`GL_SECONDARY_COLOR_ARRAY` | glSecondaryColorPointer
`GL_SEPARABLE_2D` | glSeparableFilter2D
`GL_STENCIL_TEST` | glStencilFunc, glStencilOp
`GL_TEXTURE_1D` | glTexImage1D
`GL_TEXTURE_2D` | glTexImage2D
`GL_TEXTURE_3D` | glTexImage3D
`GL_TEXTURE_COORD_ARRAY` | glTexCoordPointer
`GL_TEXTURE_CUBE_MAP` | glTexImage2D
`GL_TEXTURE_GEN_Q` | glTexGen
`GL_TEXTURE_GEN_R` | glTexGen
`GL_TEXTURE_GEN_S` | glTexGen
`GL_TEXTURE_GEN_T` | glTexGen
`GL_VERTEX_ARRAY` | glVertexPointer
`GL_VERTEX_PROGRAM_POINT_SIZE` | glEnable
`GL_VERTEX_PROGRAM_TWO_SIDE` | glEnable

## Notes

If an error is generated, `glIsEnabled` returns 0.

`GL_COLOR_LOGIC_OP`, `GL_COLOR_ARRAY`, `GL_EDGE_FLAG_ARRAY`, `GL_INDEX_ARRAY`, `GL_INDEX_LOGIC_OP`, `GL_NORMAL_ARRAY`, `GL_POLYGON_OFFSET_FILL`, `GL_POLYGON_OFFSET_LINE`, `GL_POLYGON_OFFSET_POINT`, `GL_TEXTURE_COORD_ARRAY`, and `GL_VERTEX_ARRAY` are available only if the GL version is 1.1 or greater.

`GL_RESCALE_NORMAL`, and `GL_TEXTURE_3D` are available only if the GL version is 1.2 or greater.

`GL_MULTISAMPLE`, `GL_SAMPLE_ALPHA_TO_COVERAGE`, `GL_SAMPLE_ALPHA_TO_ONE`, `GL_SAMPLE_COVERAGE`, `GL_TEXTURE_CUBE_MAP` are available only if the GL version is 1.3 or greater.

`GL_FOG_COORD_ARRAY` and `GL_SECONDARY_COLOR_ARRAY` are available only if the GL version is 1.4 or greater.

`GL_POINT_SPRITE`, `GL_VERTEX_PROGRAM_POINT_SIZE`, and `GL_VERTEX_PROGRAM_TWO_SIDE` are available only if the GL version is 2.0 or greater.

`GL_COLOR_TABLE`, `GL_CONVOLUTION_1D`, `GL_CONVOLUTION_2D`, `GL_HISTOGRAM`, `GL_MINMAX`, `GL_POST_COLOR_MATRIX_COLOR_TABLE`, `GL_POST_CONVOLUTION_COLOR_TABLE`, and `GL_SEPARABLE_2D` are available only if `ARB_imaging` is returned when glGet is called with `GL_EXTENSIONS`.

For OpenGL versions 1.3 and greater, or when the `ARB_multitexture` extension is supported, the following parameters return the associated value for the active texture unit: `GL_TEXTURE_1D`, `GL_TEXTURE_2D`, `GL_TEXTURE_3D`, `GL_TEXTURE_CUBE_MAP`, `GL_TEXTURE_GEN_S`, `GL_TEXTURE_GEN_T`, `GL_TEXTURE_GEN_R`, `GL_TEXTURE_GEN_Q`, `GL_TEXTURE_MATRIX`, and `GL_TEXTURE_STACK_DEPTH`. Likewise, the following parameters return the associated value for the active client texture unit: `GL_TEXTURE_COORD_ARRAY`, `GL_TEXTURE_COORD_ARRAY_SIZE`, `GL_TEXTURE_COORD_ARRAY_STRIDE`, `GL_TEXTURE_COORD_ARRAY_TYPE`.

## Errors

`GL_INVALID_ENUM` is generated if `cap` is not an accepted value.

`GL_INVALID_OPERATION` is generated if `glIsEnabled` is executed between the execution of glBegin and the corresponding execution of glEnd.

## Tutorials

Songho - OpenGL Display List
Songho - OpenGL Rendering Pipeline

## See Also

glEnable, glEnableClientState, glGet

## Copyright

Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/.

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