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# docs.GL

GLSL 4

# interpolateAtCentroid

## Name

interpolateAtCentroid — sample a varying at the centroid of a pixel

## Declaration

`float interpolateAtCentroid(` | float interpolant`)`;

`vec2 interpolateAtCentroid(` | vec2 interpolant`)`;

`vec3 interpolateAtCentroid(` | vec3 interpolant`)`;

`vec4 interpolateAtCentroid(` | vec4 interpolant`)`;

## Parameters

`interpolant`

  Specifies the interpolant to be sampled at the pixel centroid.

## Description

`interpolateAtCentroid` returns the value of the input varying `interpolant` sampled at a location inside both the pixel and the primitive being processed. The value obtained would be the value assigned to the input variable if declared with the `centroid` qualifier.

## Version Support

| OpenGL Shading Language Version
--- | ---
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50
interpolateAtCentroid | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔

## See Also

interpolateAtSample, interpolateAtOffset

## Copyright

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

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