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# docs.GL

GLSL 4
GLSL ES 3

# pow

## Name

pow — return the value of the first parameter raised to the power of the second

## Declaration

`genType pow(` | genType x,
| genType y`)`;

## Parameters

`x`

  Specify the value to raise to the power `y`.

`y`

  Specify the power to which to raise `x`.

## Description

`pow` returns the value of `x` raised to the `y` power. i.e., x y. Results are undefined if x< 0 or if x=0 and y=0.

## Version Support

| OpenGL Shading Language Version
--- | ---
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50
pow | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔

## See Also

sin, cos, sinh, cosh

## Copyright

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

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