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# docs.GL

OpenGL 3
OpenGL 2

# glGetMap

## Name

glGetMap — return evaluator parameters

## C Specification

`void glGetMapdv(` | GLenum | target,
| GLenum | query,
| GLdouble * | v`)`;

`void glGetMapfv(` | GLenum | target,
| GLenum | query,
| GLfloat * | v`)`;

`void glGetMapiv(` | GLenum | target,
| GLenum | query,
| GLint * | v`)`;

## Parameters

`target`

  Specifies the symbolic name of a map. Accepted values are `GL_MAP1_COLOR_4`, `GL_MAP1_INDEX`, `GL_MAP1_NORMAL`, `GL_MAP1_TEXTURE_COORD_1`, `GL_MAP1_TEXTURE_COORD_2`, `GL_MAP1_TEXTURE_COORD_3`, `GL_MAP1_TEXTURE_COORD_4`, `GL_MAP1_VERTEX_3`, `GL_MAP1_VERTEX_4`, `GL_MAP2_COLOR_4`, `GL_MAP2_INDEX`, `GL_MAP2_NORMAL`, `GL_MAP2_TEXTURE_COORD_1`, `GL_MAP2_TEXTURE_COORD_2`, `GL_MAP2_TEXTURE_COORD_3`, `GL_MAP2_TEXTURE_COORD_4`, `GL_MAP2_VERTEX_3`, and `GL_MAP2_VERTEX_4`.

`query`

  Specifies which parameter to return. Symbolic names `GL_COEFF`, `GL_ORDER`, and `GL_DOMAIN` are accepted.

`v`

  Returns the requested data.

## Description

glMap1 and glMap2 define evaluators. `glGetMap` returns evaluator parameters. `target` chooses a map, `query` selects a specific parameter, and `v` points to storage where the values will be returned.

The acceptable values for the `target` parameter are described in the glMap1 and glMap2 reference pages.

`query` can assume the following values:

`GL_COEFF`

  `v` returns the control points for the evaluator function. One-dimensional evaluators return order control points, and two-dimensional evaluators return uorder × vorder control points. Each control point consists of one, two, three, or four integer, single-precision floating-point, or double-precision floating-point values, depending on the type of the evaluator. The GL returns two-dimensional control points in row-major order, incrementing the uorder index quickly and the vorder index after each row. Integer values, when requested, are computed by rounding the internal floating-point values to the nearest integer values.

`GL_ORDER`

  `v` returns the order of the evaluator function. One-dimensional evaluators return a single value, order. The initial value is 1. Two-dimensional evaluators return two values, uorder and vorder. The initial value is 1,1.

`GL_DOMAIN`

  `v` returns the linear u and v mapping parameters. One-dimensional evaluators return two values, u1 and u2, as specified by glMap1. Two-dimensional evaluators return four values (u1, u2, v1, and v2) as specified by glMap2. Integer values, when requested, are computed by rounding the internal floating-point values to the nearest integer values.

## Notes

If an error is generated, no change is made to the contents of `v`.

## Errors

`GL_INVALID_ENUM` is generated if either `target` or `query` is not an accepted value.

`GL_INVALID_OPERATION` is generated if `glGetMap` is executed between the execution of glBegin and the corresponding execution of glEnd.

## See Also

glEvalCoord, glMap1, glMap2

## Copyright

Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/.

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