glCreateQueries — create query objects
void glCreateQueries( | GLenum target, |
| GLsizei n, | |
GLuint *ids); |
target Specifies the target of each created query object.
n Number of query objects to create.
ids Specifies an array in which names of the new query objects are stored.
glCreateQueries returns n previously unused query object names in ids, each representing a new query object with the specified target.
target may be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_TIME_ELAPSED, GL_TIMESTAMP, GL_PRIMITIVES_GENERATED or GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN.
GL_INVALID_ENUM is generated if target is not an accepted value.
GL_INVALID_VALUE is generated if n is negative.
| OpenGL Version | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCreateQueries | - | - | - | - | - | - | - | - | - | - | - | ✔ |
glBeginQuery, glBeginQueryIndexed, glDeleteQueries, glEndQuery, glGenQueries, glGetQueryObject, glGetQueryiv, glIsQuery
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.