distance — calculate the distance between two points
float distance( | genType p0, |
genType p1); |
double distance( | genDType p0, |
genDType p1); |
p0 Specifies the first of two points
p1 Specifies the second of two points
distance returns the distance between the two points p0 and p1. i.e., length(p0, p1);
| OpenGL Shading Language Version | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
| distance (genType) | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| distance (genDType) | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
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